Gamification in Learning
- kelly351
- May 14, 2015
- 1 min read

Gamification is the process of making non-game activities more fun and engaging. Gamification occurs when the activity is based on a clearly defined goal or a "win state".
Many desingers are starting to use gamification when designing their content. People participate in learning activites that include game elements such as earning points, overcoming a challenge, or receiving badges for accomplishing tasks.
According to Anoxify, the basic characteristics of gamification include:
--Simple cues to define next actions
--Clear, instant feeback
--Easily identified ranking and performance
--Easy-to-understand progression paths
Including games in your learning content is a great way to engage, power, and actually educate your audience. The processes needed to master a game are often the same required to learn something new. When completed correctly the combination of games and learning can be a powerful tool to ensure retention of any content or material. Just think about all the games you played as a kid and see how many of the rules of the game you can still remember.
Comments