Learning Reflections 2: Games & Learning
How did your participation in course activities this month contribute to your understanding of games (generally) and the relationship...
Affinity Space: Observations #2
I found my participation in an online gaming affinity space to be lacking. At first I thought it was because I didn't find the right...
Scholarly Critique 4: Games or Learning: Virtual World Classrooms
Serious Games: Incorporating Video Games in the Classroom Games designed using sound pedagogy actively engage the Net Generation in...
Learning with Chutes and Ladders
Games have the great potential to be learning systems. The question often becomes what is the player learning? To understand this...
Learning Reflections: Week 4 of ITL5320
I've learned alot from this course all ready, esepcially as it relates to games and learning. (Sorry left my paper on another computer,...
Scholarly Critique #2: User-Centered Gamification
Scholarly Critique #3: After reading Nicholson (2012) article “A User-Centered Theoretical Framework for Meaningful Gamification” I was...